Monday, January 24, 2022

2022 Character Creation Challenge - Day 24

Short and sweet tonight, with some B/X.  

I'll be using the ability set rolled up on Day 22, for the solid fighter: 17, 12, 11, 8, 12, 9.

Baird, Steward of Argive, by Christine Choi, WotC 2018


Holger 'the Bear' Karhu, Champion, L Fighter 7

S 17 - +2 hit, damage, open doors

I 12 - none

W 11 - none

D 8 - -1 missile to hit, +1 ac penalty, -1 initiative

C 12 - none

Ch 9 - 4 retainers maximum, morale 7

Current XP: 72,500           XP until next level (+10%): 120,001

HP 43

AC 2

Languages Known: Common, Orc

Equipment: Armor of the Steadfast, Cloak of the Northern Lords, Trollsear (sword), a Keep (on the borderlands) and all the mundane gear that he or his followers (about 200 soldiers and twice as many nonsoldiers) may require.

Holger is a tough old bastard, renown through the kingdom for his deeds on and off the battlefield. As a reward for his deeds, the Queen knighted him, then raised him into the ranks of the nobility with a title and estate of his own - a place he calls Ironguard Keep, located to the East in the Troll Hills, beyond the Worldspine Mountains. Resplendent in his enchanted armor and cloak, Holger has lived long enough to transition from youthful hero to progenitor of his own bloodline, with a brood of children coming up to carry on the family name, glory, and honor.  While happy enough with a mug of ale and his children and dogs running underfoot, he has secretly determined to die in battle, as a Champion of Law.  This death may happen sooner than later, as during the last major skirmishes with the giants and trolls, Holger personally bested a Frost Giant prince, claiming the Giant's massive sword as a trophy that now hangs in Ironguard Keep.  

As a matter of pride, the Giants are determined to take the sword back.  There will be a reckoning.

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Magic items:

Armor of the Steadfast - functions as plate +2, but also makes wearer immune to fear and charm effects; in addition, followers of the wearer of the Armor of the Steadfast receive a +2 bonus on saves vs fear and charm effects as long as the wearer is in their sight.

Cloak of the Northern Lords - functions as a Displacer Cloak, but also keeps the wearer warm and comfortable, regardless of the weather.  Followers of the wearer of the Cloak of the Northern Lords check morale as if the wearer had a Charisma of 16 (retainer morale 9).

Trollsear - this blade is enchanted as both a flaming sword AND a giant-slayer.  Its wielder can speak and understand the languages of giants and trolls and can call down a pillar of fire once per day on a target within sight.

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Work and social commitments threaten to keep me from writing, but I will persevere - just not with my grand plan of a variety of other ruleset-based characters.  With B/X, I already have several sets of abilities rolled up.  




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