Tuesday, January 11, 2022

2022 Character Creation Challenge - Day 11

It's time to branch out, but still not another T2K PC. Instead, I'm looking at GURPS Dungeon Fantasy.  After all, I enjoy the blog Dungeon Fantastic enough that I went and bought the boxed set and a few extra books, besides.


I may as well some use out of them. 

As the box says, Dungeon Fantasy is powered by GURPS, so there is much crossover with the basic GURPS game.  Unlike the utter freedom of a typical GURPS PC, Dungeon Fantasy has helpfully grouped various advantages, disadvantages, and such together so that folks coming over from DnD can still have a 'class' that isn't quite a class. In Dungeon Fantasy, though, they're called Professions.

Here's a review that explains all this far, far better than I can hope to do.

As the video review said, each Profession contains a menu of options.  My appetite tonight is for a Swashbuckler, ala' Cyrano de Bergerac.  Numbers in parentheses are how many character points it costs.


Le Petomane, Swashbuckler

Attributes:  ST 11 (10); DX 15 (100); IQ 10 (0); HT 13 (30).

Secondary Characteristics: Damage 1d-1/1d+1; BL 24lbs; HP 11 (0); Will 10 (0); Per 10 (0); FP 13 (0); Basic Speed 7.00 (0); Basic Move 7 (0).

Advantages: Combat Reflexes (15); Enhanced Parry 1 (weapon skill of choice) (5); Luck (15); Weapon Bond (any starting weapon) (1); and Weapon Master (weapon of choice) (20).  Plus 60 extra points from a large list: Rapier Wit (5), Every One's a Critical (15), Springing Attack (10), Great Void (10), ST+2 (10/level)

Disadvantages: -15 from this list: Outlaw's Code of Honor (-5), Never Refuse a Challenge to Combat (-10); -35 from this list: Compulsive Spending (-5), Impulsiveness (-10), Overconfidence (-5), Sense of Duty (adventuring companions) (-5), Gregarious (-10)

Skills: Choose one: Rapier-20 (20), Fast Draw (rapier)-17 (2); All of these: Acrobatics-15 (4), Brawling-16 (2), Carousing-13 (1), Jumping-15 (1), Savoir-Faire-11 (2), Stealth-14 (1), Thrown Weapon (knife)-16 (2), Wrestling-15 (2).  Then choose seven: Fast-Talk-9 (1), First Aid-10 (1), Gambling-9 (1), Hiking-12 (1), Intimidation-9 (1), Lasso-14 (1), Search-9 (1)

Equipment: rapier, several throwing knives, fancy clothing, magnificent feathered hat, loaded dice, normal dice, deck of marked cards, traveler's clothing, adventurer's pack, extra wineskins

That's everything mechanical.  To be honest, I would prefer someone else to guide me through a few combats to learn the GURPS way of doing things, but beyond that, PC creation was fairly simple.  Granted, if I took the time to read the various advantages/disadvantages instead of grabbing things that sound good (and/or fitting), it would have taken longer.  

All things considered, this PC lacks Cyrano's noble purpose, but I think captures his skill both with rapier and rapier wit.  If I played this PC for a game, I would channel Cyrano and the various Musketeers from the Disney version of the film - something gamers should watch on principle. 

Then again, knowing myself, I would lean heavily on puns, Monty Python references, and fart jokes, with the latter befitting Le Petomane's name.




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