A catalogue of my past decks.
A few decklists are still at MTGSalvation; I had several others at EDHRec, but it seems they purged members at some point, and mine got zapped. I have started a new account at Deckstats, so a few can also be found there. I've linked what is out there, but most simply don't exist outside my vague memories. That said, most such decks kind of build themselves.
- Akroma, Angel of Fury - red goodstuff and big mana
- Anafenza, the Foremost - exile tribal
- Arcanis, the Omnipotent - blue goodstuff
- Aurelia, the Warleader - attacks
- Ayli, Eternal Pilgrim - cleric tribal
- Azami, Lady of Scrolls - wizard tribal
- Blind Seer - color changing and protections blue mischief
- Braids, Conjurer Adept - steal others free things
- Circu, Dimir Lobotomist - exile Tribal rather unpopular
- Commander Eesha - voltron surprisingly strong
- Damia, Sage of Stone - goodstuff, probably?
- Darien, King of Kjeldor - soldier tribal
- Depala, Pilot Exemplar - vehicles and dwarves
- Diaochan, Artful Beauty - vehicles and artifacts that become critters
- Dragonlord Dromoka - goodstuff and lifegain
- Drana, Kalastria Bloodchief - black goodstuff
- Ephara, God of the Polis - lots of blinking
- Erebos, God of the Dead - black goodstuff
- Feldon of the Third Path - red graveyard things
- Firesong and Sunspeaker - sorceries and instants
- Freyalise, Llanowar's Fury - elf tribal
- Gahiji, Honored One - politics
- General Tazri - ally tribal
- Glissa, the Traitor - BG artifact things
- Gonti, Lord of Luxury - play others' decks
- Grand Arbiter, Augustin IV - stax
- Heartless Hidetsugu - 2013 decklist; some things never change
- Horobi, Death's Wail - commander-driven silliness
- Ikra Shidiqi, the Usurper and Ravos Soultender - what Anafenza turned into
- Isperia the Inscrutable - flying tribal
- Iwamori of the Open Fist - legendary tribal
- Jarad, Golgari Lichlord - BG commander-focused
- Jaya Ballard, Task Mage - burn
- Jenara, Asura of War - commander damage and counters
- Jor Kadeen, the Prevailer - equipment and artifacts
- Kambal, Consul of Allocation - stax
- Kami of the Crescent Moon - blue goodstuff/draw
- Keranos, God of Storms - storm
- Kynaios and Tiro of Meletis - group hug with win conditions
- Lin Sivvi, Defiant Hero - rebel tribal
- Lyzolda, the Blood Witch - built for dueling commander
- Maelstrom Wanderer - cascade into chaos
- Marath, Will of the Wild - deathtouch machinegun goodstuff
- Marchesa, the Black Rose - a focus on 4 cmc; did I actually play it?
- Marisi, Breaker of the Coil - monarch and goad
- Melek, Izzet Paragon - spells
- Michiko Konda, Truth Seeker - forcing sacrifices
- Mirko Vosk, Mind Drinker - mill
- Mogis, God of Slaughter - early version; group slug, mass land destruction
- Molimo, Maro-Sorcerer - play lands
- Muzzio, Visionary Architect - artifact shenanigans; assorted blue legends in the 99.
- Nath of the Gilt-Leaf - discard tribal
- Neheb, the Eternal - big red mana
- Nekusar, the Mindrazer - death by wheels
- Nemata, Grove Guardian - modeled on the primer at MTGS. Wins.
- Nicol Bolas - UBR silly stuff
- Nin, the Pain Artist - UR artifacts
- Niv-Mizzet, the Firemind - I draw
- Norin the Wary - blink-based shenanigans; modeled on Gaka's primer
- Noyan Dar, Roil Shaper - lands
- Oloro, Ageless Ascetic - lifegain
- Patron of the Moon - land denial
- Phenax, God of Deception - mill and wall tribal
- Polukranos, World Eater - big green
- Selvala, Explorer Returned - huggish
- Selvala, Heart of the Wilds - big green
- Shirei, Shizo's Caretaker - built around the commander, I couldn't get it to fire
- Skullbriar, the Walking Grave - aimed at dueling
- Sol'kanar the Swamp King - URB sillystuff
- Stonebrow, Krosan Hero - trample tribal
- Sygg, River Cutthroat - Everlasting Torment and creatures that draw cards
- Taigam, Ojutai Master - UW goodstuff
- Tatyova, Benthic Druid - lands
- Teysa, Orzhov Scion - tokens
- Thada Adel, Acquistor - theft
- Thassa, God of the Sea - watery things in art and name theme
- Thrun, the Last Troll - green goodstuff
- Tolsimir Wolfblood - GW goodstuff
- Tsabo Tavoc - group slug
- Uril, the Miststalker - auras for days
- Varchild, Betrayer of Krondor - tokens for all
- Vorel of the Hull Clade - all sorts of counters
- Vorosh the Hunter - +1/+1 counters
- Xantcha, Sleeper Agent - mischief
- Xenagos, God of Revels - big single attacks
- Xyris, the Writhing Storm - wheels and tokens
- Zedruu the Greathearted - gifts
What isn't counted are the legends that have (or have had) deck bits set aside for eventual decks that never saw completion. Also ignored are the legends that are worthy of being commanders that I slip into the 99 for various reasons.
Full disclosure: many of these decks were inspired by a decklist and/or primer on MTGSalvation. Some are entirely homegrown, but most are - at least somewhat - net decks. And I am okay with that. A fine side effect of netdecking is that you quickly learn what cards are good or not, based on others' experience. When it comes to spending money on painted cardboard, getting bang for your buck is the only smart way to spend.
A quick scan reveals that I am partial towards mono- and bi-colored decks. This is chiefly because the landbase is simpler. In the case of monocolored decks, I grab 28 appropriate basic lands (each a different image, to include some sweet APAC and Euro lands) and 8-10 nonbasics for utility, and I am done. Other decks follow a similar pattern, with the lion's share of lands being basics. Not only is this easier on my wallet, but it spares me the pain of a Ruination or Blood Moon. Granted, these are only threats when people play using my other decks, but still...
The drawback to running mostly basic lands in a deck with more than one color is the threat of being mana-screwed, either out of a color or just in general. Opponent strategies can exacerbate landscrew, but that is the cost of playing Magic. Artifacts help in this regard, with Chromatic Lantern being a key piece of a 3-5 color deck, and the assorted Signets and Talismans helping immensely.
Regardless, monocolored decks dominate, which means card overlap in regards to 'staples'. Some, like Erebos, Gonti, and Horobi are wildly different, due to interactions with the commander. Others, like Poulkranos, Selvala, and Iwamori are basically the same strategy, so many of the same cards appear in the decklists.
If I were attempting to keep all of these decks assembled, I would either go broke with the multiple copies (especially Sol Ring and certain fancy lands), print lots of proxies, or have some amazingly slow and overall bad decks in continual need of tuning. Luckily, I gave up on that plan years ago when I sold off cards, keeping only an irregularly supplement Commander Box. Keeping myself limited on available staples keeps me from having decks that are too similar in strategy built at the same time.
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