The Gilded Skull is a thing of legend whispered about in the shadowy alcoves of Mage Academies scattered across the multiverse, from Strixhaven to Hogwarts to Winterhold to Brewkessel and beyond.
Aside from it being a potent artifact of great magic, none of the whispers can agree on just how potent it is, nor exactly what it does. Yet the whispers persist until shushed by a proctor or hall monitor.
Not halting the spell results in the Gilded Skull replacing the caster's skull, slice by bloody slice, trading places, with the Gilded Skull disappearing from the bottom up and the caster's skull appearing from the bottom up. For all the world, it looks like a 3-D printer in action.
As might be imagined, it is a painful process.
Horribly painful.
Like saving throw to remain conscious and a second save to remain sane painful.
Witnesses must save versus fear or run away, and even passing the save leaves the witnesses shaken and with nightmares.
Once the spell is complete and the skulls transferred, the caster now has access to the knowledge within the Gilded Skull.
That knowledge includes not only the aforementioned spells, but also dark secrets that bring nightmares and madness, and the souls of former bearers of the Gilded Skull - because upon death, the body immediately wastes away, leaving the Gilded Skull behind.
Which is how it is often found - in the head position of an empty set of clothes that looks vaguely wizardish in nature.
This is why the proctors try to quell the whispers, for they fear what happens should the Gilded Skull claim 1001 souls.
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Yes, this is not fully fleshed out (unintentional, I promise) for any particular ruleset, but is enough to riff off of, so feel welcome to do so.
Opinions - is this too much drawback for what it provides, or not enough?
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